Collision detection

Results: 340



#Item
101Classical mechanics / Video game development / Collision detection / Collision / Coefficient of restitution / Momentum / Contact mechanics / Hyperplane separation theorem / Physics / Mechanics / Introductory physics

2D Simulation of Rigid Bodies Alan Hazelden Motivation 

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Source URL: www.draknek.org

Language: English - Date: 2008-03-13 15:17:13
102Computational physics / Mechanics / Box2D / Physics engine / Rigid bodies / Collision detection / Polygon / Chipmunk physics engine / Dynamical simulation / Software / Video game development / Physics

2D Simulation of Rigid Bodies Alan HazeldenSupervisor: Mike Paterson

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Source URL: www.draknek.org

Language: English - Date: 2008-06-20 19:44:27
103Preimage attack / ICE / SHA-2 / SHA-1 / Hash function / VEST / Block cipher / Grøstl / Collision resistance / Cryptography / Error detection and correction / Cryptographic hash functions

SPONGENT: The Design Space of Lightweight Cryptographic Hashing Andrey Bogdanov1 , Miroslav Kneˇzevi´c1,2 , Gregor Leander3 , Deniz Toz1 , Kerem Varıcı1 , and Ingrid Verbauwhede1 1

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Source URL: eprint.iacr.org

Language: English - Date: 2011-12-21 12:38:00
104Block cipher / Hash function / Collision attack / One-way compression function / Index of cryptography articles / Cryptography / Cryptographic hash functions / Error detection and correction

Near-Collision Attack and Collision-Attack on Double Block Length Compression Functions based on the Block Cipher IDEA Donghoon Chang Center for Information Security Technologies(CIST), Korea University, Korea

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Source URL: eprint.iacr.org

Language: English - Date: 2006-12-24 08:27:19
105SHA-1 / Preimage attack / SHA-2 / Differential cryptanalysis / RIPEMD / MD4 / Collision attack / MD5 / Keccak / Cryptographic hash functions / Error detection and correction / Cryptography

Improved Boomerang Attacks on Round-Reduced SM3 and Keyed Permutation of BLAKE-256? Dongxia Bai1 , Hongbo Yu1?? , Gaoli Wang2 , Xiaoyun Wang3,4,5 1 Department of Computer Science and Technology, Tsinghua University, Bei

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Source URL: eprint.iacr.org

Language: English - Date: 2015-04-07 11:46:12
106Mathematics / Merkle–Damgård construction / Hash function / Preimage attack / MD5 / SHA-1 / SHA-2 / Entropy / Collision attack / Cryptography / Cryptographic hash functions / Error detection and correction

Active Domain Expansion for Narrow-pipe Hash Xigen Yao Wuxi Hengqi Electromechanical Device Co.Ltd.China email : November 30, 2012

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Source URL: eprint.iacr.org

Language: English - Date: 2012-11-29 17:20:16
107Computational physics / Mechanics / Collision detection / Physics engine / Collision / Rigid body / Sweep and prune / Physics / Video game development / Introductory physics

Anatomy of a physics engine Alan Hazelden http://www.draknek.org/ Who am I?

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Source URL: www.draknek.org

Language: English - Date: 2010-11-22 20:19:17
108Search algorithms / Error detection and correction / Hash function / Preimage attack / Collision resistance / Cryptography / Cryptographic hash functions / Hashing

Cryptanalysis of the Hash Function LUX-256 Shuang Wu Dengguo Feng Wenling Wu State Key Lab of Information Security, Institute of Software Chinese Academy of Sciences Beijing, China Email: {wushuang,feng,wwl}@is.is

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Source URL: eprint.iacr.org

Language: English - Date: 2008-12-25 02:38:23
109SHA-1 / Collision attack / MD5 / Keccak / Hash function / Preimage attack / SHA-2 / Differential cryptanalysis / Error detection and correction / Cryptographic hash functions / Cryptography

Cryptanalysis of RadioGat´ un Thomas Fuhr1 and Thomas Peyrin2 1 DCSSI Labs

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Source URL: eprint.iacr.org

Language: English - Date: 2008-12-19 11:45:40
110Classical mechanics / Video game development / Collision detection / Collision / Coefficient of restitution / Momentum / Contact mechanics / Hyperplane separation theorem / Physics / Mechanics / Introductory physics

2D Simulation of Rigid Bodies Alan Hazelden Motivation 

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Source URL: www.draknek.org

Language: English - Date: 2008-06-20 19:43:27
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